Progressive Setback rotation charts for 8–24 players

Enter your player count and rounds, add names if you like, and print a complete progressive Setback (Auction Pitch / High-Low-Jack) card night: a round-by-round table rotation chart, a Setback tally card for every player with Bid & Trump, Made/Set, and Score fields, and a master score sheet. This builds a pre-assigned, printed rotation decided in advance — not a live win-based or moderator-directed table movement, the way some real Setback tournaments run — so everyone knows their whole night's seating before the first hand is dealt. Free, no account, and it runs entirely in your browser — nothing you type leaves this page.

Set up your night

Player names (optional)

Names print on the chart and cards. Leave any player blank to use their number instead.

Table rotation chart

Event: ______________________ Date: ____________

Setback tally cards

One card per player — cut them apart and hand them out. Players carry their card from table to table and record each hand's bid and trump suit, whether the bidding side made or was set, and the running score. A very long name or a great many rounds can occasionally push a card onto a labeled "part 2" continuation card instead of shrinking to fit.

Master score sheet

For the organizer: collect each player's running score after every round and total them at the end of the night.

Standard Auction Pitch / Setback bid & scoring quick reference

These are traditional standard Auction Pitch/Setback conventions, playing to a stated target of points. Each hand has four point categories — High, Low, Jack, and Game — worth one point apiece. Bids run to , plus the all-or-nothing “Smudge” bid worth (an attempt at every point and every trick in the hand). If the bidding side's actual points won meet or beat its bid, it scores what it won; if not, it is “set back” — it loses the full bid amount instead. The defending side always scores whatever it wins, either way. Traditional/standard values — house rules and game targets vary:

Point categories (one point each, four available per hand)

Game category card values

This reference sticks to standard 4-point Auction Pitch/Setback throughout: it doesn’t blend in “Ten Point Pitch”'s off-jack, joker, and 3-of-trump additions, or Smear/Pedro/Cinch's own different point structures — those are separate named variants within the same broader card family, with their own scoring, not what this card describes. House groups commonly play to other targets too (7, 9, 15, or 21 all documented) — this reference states its own chosen target plainly rather than mixing another target's conventions in.

Setback card party table rotation printable, every player count

Any count from 8 to 24. Static score-sheet booklets come in fixed player counts — this generator builds a fresh progressive Setback rotation chart for exactly your group: 8 players, 9, 12, 16, 21, or 24, and every count in between. Counts that aren't a multiple of four get fair, clearly printed sit-outs instead of a broken table.

Tally cards built for Setback, not a generic score sheet. Every Setback tally card carries a Bid & Trump field, a Made/Set field, and a Score field — the specific things a Setback table needs to record that a euchre, pinochle, canasta, or 500 tally card doesn't.

A pre-assigned printed schedule, not a live movement system. Real Setback card nights use different conventions: a rotation decided and printed in advance (what this generator builds), or a live system where tables move based on who wins each round or on a moderator's call at the tables themselves. This tool only does the first — everyone can see their whole night's table and partner assignments on one printed chart before play starts.

Progressive Setback / High-Low-Jack, quickly

How does a progressive Setback rotation chart work?

Every player gets a number. Each round, the chart shows which table each player sits at and who their partner is for that hand — partners change every round, and no two players partner twice while a repeat-free chart can be found (any repeat that can't be avoided is marked with an asterisk and counted in the summary above the chart). Between hands, everyone just checks the chart for their next seat.

What happens with 9, 10, or 21 players — counts that aren't a multiple of four?

Full tables of four always play a hand, and the remaining one, two, or three players sit out just that round. The chart rotates sit-outs so they end up spread as evenly as possible over the night: nobody sits out more than one round more than anyone else, and every sit-out is printed on the chart and on that player's tally card.

Is this a live win-based or moderator-directed system, or a fixed schedule decided in advance?

This generator builds a fixed, printed rotation: every table and partner assignment for the whole night is decided and shown on the chart before the first hand is dealt. It is not a live system where tables move based on who wins each round or on a tournament moderator's call — that is a different, outcome-dependent format some real Setback tournaments also use, and this tool doesn't attempt it, since it can't be known in advance which table anyone will move to based on results not yet played.

How do bid, trump, made/set, and score work at each table?

Each hand, players bid a number of points (2 to 4, or the all-or-nothing Smudge) that they think their side can win, and the highest bidder names the trump suit. The hand is played out for four point categories — High, Low, Jack, and Game. Making the bid scores the points actually won; falling short “sets back” the bidding side by the full bid amount instead, while the defending side always scores whatever it wins. None of this is computed for you — the winning bid, trump suit called, whether the bid was made or set, and the resulting score are a live decision at the table, so the tally card gives each a blank field to fill in by hand as the hand is scored. See the standard Auction Pitch/Setback quick reference above for the traditional/standard point values.

How many rounds should we schedule, and what's a typical target score?

Five to eight rounds fills a typical evening for most groups. This generator's reference targets a stated 11 points to win, one common partnership figure — some groups play to other targets (7, 9, 15, or 21 are all in common use), so agree yours before the first hand. If you schedule more rounds than your player count can cover without repeat partners, the generator tells you and marks the repeats.

Is this the same as regular Setback, euchre, pinochle, canasta, or 500?

This is the progressive/tournament format: a fixed chart that moves everyone to a new table and partner each round, the same style used for progressive euchre, pinochle, canasta, and 500 nights, rather than a single table playing one long game with the same partner all evening. It covers Setback's own Bid & Trump, Made/Set, and Score fields — not euchre's trump-and-tricks fields, pinochle's bid-and-meld fields, canasta's meld-and-bonus fields, or 500's bid-tricks-and-score fields, which have their own dedicated generators.

Is this Setback, Pitch, or High-Low-Jack — are those the same game?

Yes — Setback, Auction Pitch, and High-Low-Jack are names for the same traditional American card game, played here in its standard partnership form with a stated 4-point category set and an 11-point target. This tool doesn't cover the many other named point-count variants (Smear, Pedro, Cinch, Ten Point Pitch, and others) in the same broad family, which use different scoring.

More for your game night

Euchre rotation generator — the same style of no-repeat-partner rotation chart, tally cards, and master score sheet built for progressive euchre instead of Setback.

Progressive pinochle rotation generator — the same style of no-repeat-partner rotation chart built for pinochle instead, with bid, trump, and meld fields.

Progressive canasta rotation generator — the same style of no-repeat-partner rotation chart built for canasta instead, with meld, canasta bonus, and red three fields.

Progressive 500 rotation generator — the same style of no-repeat-partner rotation chart built for 500 instead, with bid, tricks won, and score fields.

Progressive Bid Whist rotation generator — the same style of no-repeat-partner rotation chart built for Bid Whist instead, with bid, trump declaration, kitty, and Boston fields.

Trivia night fundraiser kit generator — round answer sheets, a scorekeeper sheet, mulligan tickets, and table cards for a fundraiser trivia night.

Casino night fundraiser planning calculator — tables, dealers, funny-money bank size, and a break-even sheet for a casino-theme fundraiser.

Field day station rotation schedule generator — a different kind of rotation, built for field day and picnic stations instead of card tables.

Retirement party trivia generator — a completely different kind of tool: a personalized guessing game built from real facts you type in about the retiree, not a rotation chart.

Silent auction bid sheet generator — a fundraiser-logistics artifact generator: computed bid sheets for donated auction items, entered once and printed in a batch — not a rotation chart or a card game at all.